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CBSL-opoly

Sutcliffe Park Edition. Travel the bases, climb from Quickball to Majors Field, and build Baseball Diamonds and Stadiums with Curveball Bucks.

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How to play

  1. Set up. 2 to 4 players share one device. Each seat can be a person or the computer. Everyone starts with $1,500 Curveball Bucks.
  2. Roll and run the bases. On your turn, roll two dice and move clockwise. Pass or land on Play Ball Day to collect $200. Rolled doubles? Roll again. Three doubles in a row and you’re Ejected!
  3. Buy it or auction it. Land on a space nobody owns and you can buy it. If you don’t, everyone can bid for it in an auction.
  4. Pay rent. Land on someone else’s space and pay the rent on its title deed. Tap any space to see its deed.
  5. Collect a color set. Own every space in a color and its rent doubles. Then use My team to build Baseball Diamonds evenly, and a Stadium after 4 Diamonds.
  6. Draw cards. Umpire’s Call and Snack Stand Specials can send you around the park, pay you, or make you pay.
  7. The Dugout. Get out by rolling doubles, paying $50, or using a Get Out of the Dugout Free card. After 3 tries you pay $50 and move.
  8. Short on cash? Sell Diamonds back for half price or mortgage property. If you still can’t pay, you’re out.
  9. Win! Be the last player standing. In a Quick or Medium game, the richest player wins when time is up.

Use Trade on your turn to swap property, Curveball Bucks or Get Out cards. The game saves itself on this device after every move, so a refresh won’t lose it.

Rules

  • Each player starts with $1,500 in Curveball Bucks. Roll two dice, move clockwise. Doubles = roll again; three doubles in a row = Ejected! (go directly to the Dugout).
  • Play Ball Day: collect $200 each time you land on or pass it.
  • Buying: land on an unowned property, Base or utility and you may buy it at the listed price; otherwise the bank auctions it. This also applies when a card sends you to an unowned space.
  • Building: own a whole color group to build Baseball Diamonds, evenly across the group. After 4 Diamonds on a property, trade them in plus the Diamond cost for a Stadium. Selling back to the bank = half the build cost. Supply is limited (32 Diamonds, 12 Stadiums).
  • Mortgages: mortgage value is half the price; lift by paying mortgage + 10%. No rent is collected on mortgaged properties.
  • The Dugout: land on Ejected!, draw an “Ejected!”/“sent to the Dugout” card, or roll three doubles. You do not pass Play Ball Day and do not collect $200. To get out: pay $50, use a Get Out of the Dugout Free card, or roll doubles (up to 3 turns; after the third failed try, pay $50 and move). Landing on the Dugout normally = Just Visiting.
  • Rain Delay: a free resting space; nothing happens.
  • Registration Fee: pay $200. New Uniforms: pay $100.
  • Bankruptcy: if you cannot pay what you owe, you are out; last player standing wins.

How this digital version handles the details

  • Rent: Bases pay $25 / $50 / $100 / $200 for 1–4 Bases owned. Utilities pay 4× the dice with one, 10× with both. Unimproved properties pay double rent when one player owns the whole color group.
  • Auctions: everyone still in the game can bid, including the player who passed on buying. Bidding goes around the table until only the top bidder is left.
  • Trades: on your turn you can trade property, Curveball Bucks and Get Out of the Dugout Free cards. Sell all buildings in a color group before trading any of its property. Whoever receives a mortgaged property pays 10% interest right away.
  • Bankruptcy: if you owe another player, all your buildings are sold to the bank for half price, and that player gets your cash, property (mortgaged property stays mortgaged) and Get Out cards. If you owe the bank, your property goes back to the bank, unmortgaged, for anyone to buy.
  • Net worth (Quick and Medium games, or “End game”): cash + property prices (minus the mortgage on mortgaged property) + what was paid for buildings.

The board

#SpaceTypePrice
0Play Ball DayCorner—
1Quickball DivisionBrown$60
2Snack Stand SpecialsCard—
3Coach Pitch DivisionBrown$60
4Registration FeeFeePay $200
5First BaseBase$200
6Machine Pitch DivisionLight Blue$100
7Umpire's CallCard—
8Minors DivisionLight Blue$100
9Wallball WallLight Blue$120
10The DugoutCorner—
11Creek in the WoodsPink$140
12SandproUtility$150
13Sledding HillPink$140
14Big White RockPink$160
15Second BaseBase$200
16Fellowship HouseOrange$180
17Snack Stand SpecialsCard—
18All StarOrange$180
19Batting CagesOrange$200
20Rain DelayCorner—
21Coach Bob StokleyRed$220
22Umpire's CallCard—
23Coach Fred DeStolfoRed$220
24Coach Dan GaletteRed$240
25Third BaseBase$200
26St. Patrick's Day Parade (Fayette Street)Yellow$260
27Friday Night Game of the WeekYellow$260
28CushmanUtility$150
29Rick's TavernYellow$280
30Ejected!Corner—
31Pres. Bob FrostGreen$300
32Coach Tom MontemayorGreen$300
33Snack Stand SpecialsCard—
34Coach Bob HuffordGreen$320
35Home PlateBase$200
36Umpire's CallCard—
37Majors DivisionDark Blue$350
38New UniformsFeePay $100
39Majors FieldDark Blue$400

Unofficial fan-made gift. Not affiliated with Hasbro.