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CBSL-opoly
Sutcliffe Park Edition. Travel the bases, climb from Quickball to Majors Field, and build Baseball Diamonds and Stadiums with Curveball Bucks.
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How to play
- Set up. 2 to 4 players share one device. Each seat can be a person or the computer. Everyone starts with $1,500 Curveball Bucks.
- Roll and run the bases. On your turn, roll two dice and move clockwise. Pass or land on Play Ball Day to collect $200. Rolled doubles? Roll again. Three doubles in a row and you’re Ejected!
- Buy it or auction it. Land on a space nobody owns and you can buy it. If you don’t, everyone can bid for it in an auction.
- Pay rent. Land on someone else’s space and pay the rent on its title deed. Tap any space to see its deed.
- Collect a color set. Own every space in a color and its rent doubles. Then use My team to build Baseball Diamonds evenly, and a Stadium after 4 Diamonds.
- Draw cards. Umpire’s Call and Snack Stand Specials can send you around the park, pay you, or make you pay.
- The Dugout. Get out by rolling doubles, paying $50, or using a Get Out of the Dugout Free card. After 3 tries you pay $50 and move.
- Short on cash? Sell Diamonds back for half price or mortgage property. If you still can’t pay, you’re out.
- Win! Be the last player standing. In a Quick or Medium game, the richest player wins when time is up.
Use Trade on your turn to swap property, Curveball Bucks or Get Out cards. The game saves itself on this device after every move, so a refresh won’t lose it.
Rules
- Each player starts with $1,500 in Curveball Bucks. Roll two dice, move clockwise. Doubles = roll again; three doubles in a row = Ejected! (go directly to the Dugout).
- Play Ball Day: collect $200 each time you land on or pass it.
- Buying: land on an unowned property, Base or utility and you may buy it at the listed price; otherwise the bank auctions it. This also applies when a card sends you to an unowned space.
- Building: own a whole color group to build Baseball Diamonds, evenly across the group. After 4 Diamonds on a property, trade them in plus the Diamond cost for a Stadium. Selling back to the bank = half the build cost. Supply is limited (32 Diamonds, 12 Stadiums).
- Mortgages: mortgage value is half the price; lift by paying mortgage + 10%. No rent is collected on mortgaged properties.
- The Dugout: land on Ejected!, draw an “Ejected!”/“sent to the Dugout” card, or roll three doubles. You do not pass Play Ball Day and do not collect $200. To get out: pay $50, use a Get Out of the Dugout Free card, or roll doubles (up to 3 turns; after the third failed try, pay $50 and move). Landing on the Dugout normally = Just Visiting.
- Rain Delay: a free resting space; nothing happens.
- Registration Fee: pay $200. New Uniforms: pay $100.
- Bankruptcy: if you cannot pay what you owe, you are out; last player standing wins.
How this digital version handles the details
- Rent: Bases pay $25 / $50 / $100 / $200 for 1–4 Bases owned. Utilities pay 4× the dice with one, 10× with both. Unimproved properties pay double rent when one player owns the whole color group.
- Auctions: everyone still in the game can bid, including the player who passed on buying. Bidding goes around the table until only the top bidder is left.
- Trades: on your turn you can trade property, Curveball Bucks and Get Out of the Dugout Free cards. Sell all buildings in a color group before trading any of its property. Whoever receives a mortgaged property pays 10% interest right away.
- Bankruptcy: if you owe another player, all your buildings are sold to the bank for half price, and that player gets your cash, property (mortgaged property stays mortgaged) and Get Out cards. If you owe the bank, your property goes back to the bank, unmortgaged, for anyone to buy.
- Net worth (Quick and Medium games, or “End game”): cash + property prices (minus the mortgage on mortgaged property) + what was paid for buildings.
The board
| # | Space | Type | Price |
|---|---|---|---|
| 0 | Play Ball Day | Corner | — |
| 1 | Quickball Division | Brown | $60 |
| 2 | Snack Stand Specials | Card | — |
| 3 | Coach Pitch Division | Brown | $60 |
| 4 | Registration Fee | Fee | Pay $200 |
| 5 | First Base | Base | $200 |
| 6 | Machine Pitch Division | Light Blue | $100 |
| 7 | Umpire's Call | Card | — |
| 8 | Minors Division | Light Blue | $100 |
| 9 | Wallball Wall | Light Blue | $120 |
| 10 | The Dugout | Corner | — |
| 11 | Creek in the Woods | Pink | $140 |
| 12 | Sandpro | Utility | $150 |
| 13 | Sledding Hill | Pink | $140 |
| 14 | Big White Rock | Pink | $160 |
| 15 | Second Base | Base | $200 |
| 16 | Fellowship House | Orange | $180 |
| 17 | Snack Stand Specials | Card | — |
| 18 | All Star | Orange | $180 |
| 19 | Batting Cages | Orange | $200 |
| 20 | Rain Delay | Corner | — |
| 21 | Coach Bob Stokley | Red | $220 |
| 22 | Umpire's Call | Card | — |
| 23 | Coach Fred DeStolfo | Red | $220 |
| 24 | Coach Dan Galette | Red | $240 |
| 25 | Third Base | Base | $200 |
| 26 | St. Patrick's Day Parade (Fayette Street) | Yellow | $260 |
| 27 | Friday Night Game of the Week | Yellow | $260 |
| 28 | Cushman | Utility | $150 |
| 29 | Rick's Tavern | Yellow | $280 |
| 30 | Ejected! | Corner | — |
| 31 | Pres. Bob Frost | Green | $300 |
| 32 | Coach Tom Montemayor | Green | $300 |
| 33 | Snack Stand Specials | Card | — |
| 34 | Coach Bob Hufford | Green | $320 |
| 35 | Home Plate | Base | $200 |
| 36 | Umpire's Call | Card | — |
| 37 | Majors Division | Dark Blue | $350 |
| 38 | New Uniforms | Fee | Pay $100 |
| 39 | Majors Field | Dark Blue | $400 |
Unofficial fan-made gift. Not affiliated with Hasbro.
How to play CBSL-opoly
- Set up. 2 to 4 players share one device. Each seat can be a person or the computer. Everyone starts with $1,500 Curveball Bucks.
- Roll and run the bases. On your turn, roll two dice and move clockwise. Pass or land on Play Ball Day to collect $200. Rolled doubles? Roll again. Three doubles in a row and you’re Ejected!
- Buy it or auction it. Land on a space nobody owns and you can buy it. If you don’t, everyone can bid for it in an auction.
- Pay rent. Land on someone else’s space and pay the rent on its title deed. Tap any space to see its deed.
- Collect a color set. Own every space in a color and its rent doubles. Then use My team to build Baseball Diamonds evenly, and a Stadium after 4 Diamonds.
- Draw cards. Umpire’s Call and Snack Stand Specials can send you around the park, pay you, or make you pay.
- The Dugout. Get out by rolling doubles, paying $50, or using a Get Out of the Dugout Free card. After 3 tries you pay $50 and move.
- Short on cash? Sell Diamonds back for half price or mortgage property. If you still can’t pay, you’re out.
- Win! Be the last player standing. In a Quick or Medium game, the richest player wins when time is up.
Use Trade on your turn to swap property, Curveball Bucks or Get Out cards. The game saves itself on this device after every move, so a refresh won’t lose it.
Rules summary (classic rules, CBSL names)
- Each player starts with $1,500 in Curveball Bucks. Roll two dice, move clockwise. Doubles = roll again; three doubles in a row = Ejected! (go directly to the Dugout).
- Play Ball Day: collect $200 each time you land on or pass it.
- Buying: land on an unowned property, Base or utility and you may buy it at the listed price; otherwise the bank auctions it. This also applies when a card sends you to an unowned space.
- Building: own a whole color group to build Baseball Diamonds, evenly across the group. After 4 Diamonds on a property, trade them in plus the Diamond cost for a Stadium. Selling back to the bank = half the build cost. Supply is limited (32 Diamonds, 12 Stadiums).
- Mortgages: mortgage value is half the price; lift by paying mortgage + 10%. No rent is collected on mortgaged properties.
- The Dugout: land on Ejected!, draw an “Ejected!”/“sent to the Dugout” card, or roll three doubles. You do not pass Play Ball Day and do not collect $200. To get out: pay $50, use a Get Out of the Dugout Free card, or roll doubles (up to 3 turns; after the third failed try, pay $50 and move). Landing on the Dugout normally = Just Visiting.
- Rain Delay: a free resting space; nothing happens.
- Registration Fee: pay $200. New Uniforms: pay $100.
- Bankruptcy: if you cannot pay what you owe, you are out; last player standing wins.
How this digital version handles the details
- Rent: Bases pay $25 / $50 / $100 / $200 for 1–4 Bases owned. Utilities pay 4× the dice with one, 10× with both. Unimproved properties pay double rent when one player owns the whole color group.
- Auctions: everyone still in the game can bid, including the player who passed on buying. Bidding goes around the table until only the top bidder is left.
- Trades: on your turn you can trade property, Curveball Bucks and Get Out of the Dugout Free cards. Sell all buildings in a color group before trading any of its property. Whoever receives a mortgaged property pays 10% interest right away.
- Bankruptcy: if you owe another player, all your buildings are sold to the bank for half price, and that player gets your cash, property (mortgaged property stays mortgaged) and Get Out cards. If you owe the bank, your property goes back to the bank, unmortgaged, for anyone to buy.
- Net worth (Quick and Medium games, or “End game”): cash + property prices (minus the mortgage on mortgaged property) + what was paid for buildings.
The board
| # | Space | Type | Price |
|---|---|---|---|
| 0 | Play Ball Day | Corner | — |
| 1 | Quickball Division | Brown | $60 |
| 2 | Snack Stand Specials | Card | — |
| 3 | Coach Pitch Division | Brown | $60 |
| 4 | Registration Fee | Fee | Pay $200 |
| 5 | First Base | Base | $200 |
| 6 | Machine Pitch Division | Light Blue | $100 |
| 7 | Umpire's Call | Card | — |
| 8 | Minors Division | Light Blue | $100 |
| 9 | Wallball Wall | Light Blue | $120 |
| 10 | The Dugout | Corner | — |
| 11 | Creek in the Woods | Pink | $140 |
| 12 | Sandpro | Utility | $150 |
| 13 | Sledding Hill | Pink | $140 |
| 14 | Big White Rock | Pink | $160 |
| 15 | Second Base | Base | $200 |
| 16 | Fellowship House | Orange | $180 |
| 17 | Snack Stand Specials | Card | — |
| 18 | All Star | Orange | $180 |
| 19 | Batting Cages | Orange | $200 |
| 20 | Rain Delay | Corner | — |
| 21 | Coach Bob Stokley | Red | $220 |
| 22 | Umpire's Call | Card | — |
| 23 | Coach Fred DeStolfo | Red | $220 |
| 24 | Coach Dan Galette | Red | $240 |
| 25 | Third Base | Base | $200 |
| 26 | St. Patrick's Day Parade (Fayette Street) | Yellow | $260 |
| 27 | Friday Night Game of the Week | Yellow | $260 |
| 28 | Cushman | Utility | $150 |
| 29 | Rick's Tavern | Yellow | $280 |
| 30 | Ejected! | Corner | — |
| 31 | Pres. Bob Frost | Green | $300 |
| 32 | Coach Tom Montemayor | Green | $300 |
| 33 | Snack Stand Specials | Card | — |
| 34 | Coach Bob Hufford | Green | $320 |
| 35 | Home Plate | Base | $200 |
| 36 | Umpire's Call | Card | — |
| 37 | Majors Division | Dark Blue | $350 |
| 38 | New Uniforms | Fee | Pay $100 |
| 39 | Majors Field | Dark Blue | $400 |
Unofficial fan-made gift. Not affiliated with Hasbro.